Endless Night

Description:


Capitol Ships

Ships

Weapons

Armor

Races

Locations

Missions

Crew

Logs

The Enemy

Current Resources

Ship Class Dreadnought Attributes Value Bonus\Penalty
Race Specifics Varies Ships Computers Int 4 20
Hull Points (HP) 120,000 Ships Sensors Per 4 20
Crew 7,000 Backup Ships Systems Will 5 25
Tatical Systems 36 Power Core Str 6 30
Defensive Systems 36 Consumables Capacity End 3 15
Other Systems Varies Sublight Engines Agi 4 20
Serinity Rating 0 Habitability Cha 0 0

Scanning Range: 150k
Auxiliary Power: 30%
Top Speed: 5,000 kps (Str + Agi x 500kps= Max Speed)
Armor Complement: Duranium
Days of Supply: 90 Days

System Function Typical Location Hull Points if targeted specifically
Computer Core Organizes Systems and information Varies 50,000
Sensor Array Scans Space All over the ship 50,000
Life Support Provides Atmosphere All over the ship 75,000
Power Core Provides Power to ship Main Engineering 50,000
Kentic Shields Protects from micro meteroids Emitters on the Hull 75,000
Sublight Drive Allows to move at sublight speeds Aft Section 60,000
Jump Drive Allows FTL Engineering 50,000
Tatical Systems Weapons All over 10,000 per slot cost
Defensive systems Defensive systems all over 10,000 per slot cost
Defensive Technology Range Damage Number Hull Points Description
Capitol Ship Shields Mark X Ship 10,000 per side 6 10,000 Variable protective shield
Point Defence Lasers 300k 40 16 10,000 Point Defence Lasers +30% Hit
Offensive Technology Range Damage Number Hull Points Description
Ion Cannon 10,000k 5,000 2 10,000 Damage delt directly to crew after shields
Ion Battieres 10,000k 700 12 10,000 Damage delt direct to crew after shields
Antimatter Torpedos 20,000K 30,000 4 10,000 Antimatter weapons used to vaporize ships
Bio:

Endless Night

USS Sanctuary HurstGM HurstGM