Spartan Class Battleship


Capitol Ships









The Enemy

Current Resources

The Spartan Class Battleship was the main ship of the line for combat for over 50 years. It was the largest ship in the fleet until the Enterprise class was commisiioned. It is a fast for its sized and like all UNSC ships fiollows the multiple gun doctorine. The main advantage and drawback of the ship is that it is a jack of all trades and master of none. It can take on just about anything and at least damage it if not outright destroy it.

Ship Class Battleship Attributes Value Bonus\Penalty
Race Specifics Human Ships Computers Int 4 20
Hull Points (HP) 82,500 Ships Sensors Per 6 30
Crew 2500 Backup Ships Systems Will 6 30
Tatical Systems 18 Power Core Str 5 25
Defensive Systems 18 Consumables Capacity End 6 30
Other Systems Varies Sublight Engines Agi 9 40
Serinity Rating 40 Habitability Cha 5 25

Scanning Range: 500k
Auxiliary Power: 45
Top Speed: 4,500 kps (Str + Agi x 500kps= Max Speed)
Armor Complement: Heavy Composite Armor
Days of Supply: 360

System Function Typical Location Hull Points if targeted specifically
Computer Core Organizes Systems and information Varies 25,000
Sensor Array Scans Space All over the ship 25,000
Life Support Provides Atmosphere All over the ship 37,500
Power Core Provides Power to ship Main Engineering 25,000
Kentic Shields Protects from micro meteroids Emitters on the Hull 37,500
Sublight Drive Allows to move at sublight speeds Aft Section 30,000
Jump Drive Allows FTL Engineering 25,000
Shield Emitters Provides Shields Each Side of the Hull 20,000
Tatical Systems Weapons All over 9,000 per slot cost
Defensive systems Defensive systems all over 5,000 per slot cost
Defensive Technology Range Damage Number Hull Points Description
Capitol Ship Shields Mark VII Ship 7,000 per side 6 5,000 Variable protective shield
Flack System 5,000k 100 per array 6 5,000 A system that fires shrapnel to destroy missles and torpedos. Can be used to deny fighters
CWIS 2,000k 50 Ballistic 5 5,000 fires automatically at incoming missles. Can be tasked to fire on fighters as well
Offensive Technology Range Damage Number Hull Points Description
Quad Laser Battries 20,000k 400 4 9,000 A battery of lasers used by almost every space fairing civilization
SLAC 10,000k Varies 4 9,000 A mass driver used to fire a verity of projectiles at the enemy
Missle Battries 15,000k Varies 2 9,000 A set of missles that fire on fighters or pin point shots at the ground
Ship Torpedos 10,000k 20,000 2 9,000 Anticapship missle designed to blow up capitol ships
Fighter Bays Fighter Fighter 1 54,000 Medium Fighter Bays 10 interceptors 15 space superiority 10 bombers 5 j birds
Other Systems Bonuses
Muntions Factory Can Create Ammuntion
Ordnance Factory Can build Missles
Waste Reclimation 100% 100% Increased Supplies
Tramua Bay 250 Trauma Beds
Full Gym +5% Serinity
Comprehensive Weapons Range +5% Serinity
Entertainment Center +5% Serinity
Multi Vectored Engine Exhaust +3 Agi
Enhanced Inertial Dampners +2 Agi
Enhanced Sensors X2 Scanning Range
Tatical Database +10% All combat skills
Concealed Armored Weapons +80% Tatical Hp
Power Transfer Matrix +20% Aux Power

Spartan Class Battleship

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